Automatic Track Generation for High-End Racing Games Using...

Automatic Track Generation for High-End Racing Games Using Evolutionary Computation

Loiacono, D., Cardamone, L., Lanzi, P.L.
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Volume:
3
Year:
2011
Language:
english
Pages:
15
DOI:
10.1109/tciaig.2011.2163692
File:
PDF, 1.41 MB
english, 2011
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