[IEEE 2011 Brazilian Symposium on Games and Digital Entertainment (SBGAMES) - Salvador, Bahia, TBD, Brazil (2011.11.7-2011.11.9)] 2011 Brazilian Symposium on Games and Digital Entertainment - A Technique for Collision Detection and 3D Interaction Based on Parallel GPU and CPU Processing
Tsuda, Fernando, Nakamura, RicardoYear:
2011
Language:
english
DOI:
10.1109/sbgames.2011.20
File:
PDF, 343 KB
english, 2011