Gamification for Engaging Computer Science Students in...

Gamification for Engaging Computer Science Students in Learning Activities: A Case Study

Ibanez, Maria-Blanca, Di-Serio, Angela, Delgado-Kloos, Carlos
How much do you like this book?
What’s the quality of the file?
Download the book for quality assessment
What’s the quality of the downloaded files?
Volume:
7
Language:
english
Journal:
IEEE Transactions on Learning Technologies
DOI:
10.1109/tlt.2014.2329293
Date:
July, 2014
File:
PDF, 492 KB
english, 2014
Conversion to is in progress
Conversion to is failed