![](/img/cover-not-exists.png)
World of Warcraft, the aftermath: How game elements transfer into perceptions, associations and (day)dreams in the everyday life of massively multiplayer online role-playing game players
Poels, K., Ijsselsteijn, W. A., de Kort, Y.Volume:
17
Language:
english
Journal:
New Media & Society
DOI:
10.1177/1461444814521596
Date:
August, 2015
File:
PDF, 758 KB
english, 2015