[IEEE 2014 13th Annual Workshop on Network and Systems...

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[IEEE 2014 13th Annual Workshop on Network and Systems Support for Games (NetGames) - Nagoya, Japan (2014.12.4-2014.12.5)] 2014 13th Annual Workshop on Network and Systems Support for Games - The effects of latency on player performance in cloud-based games

Claypool, Mark, Finkel, David
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Year:
2014
Language:
english
DOI:
10.1109/NetGames.2014.7008964
File:
PDF, 348 KB
english, 2014
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