[IEEE 2014 13th Annual Workshop on Network and Systems Support for Games (NetGames) - Nagoya, Japan (2014.12.4-2014.12.5)] 2014 13th Annual Workshop on Network and Systems Support for Games - The effects of latency on player performance in cloud-based games
Claypool, Mark, Finkel, DavidYear:
2014
Language:
english
DOI:
10.1109/NetGames.2014.7008964
File:
PDF, 348 KB
english, 2014