Erratum to: Geometry-shader-based real-time voxelization...

Erratum to: Geometry-shader-based real-time voxelization and applications

Chang, Shu-Huai, Lai, Yu-Chi, Yao, Chih-Yuan, Hua, Kai-Lung, Niu, Yuzhen, Liu, Feng
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Volume:
32
Language:
english
Journal:
The Visual Computer
DOI:
10.1007/s00371-015-1197-5
Date:
February, 2016
File:
PDF, 400 KB
english, 2016
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