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[Lecture Notes in Computer Science] Entertainment Computing - ICEC 2016 Volume 9926 || Using Gamification Mechanisms and Digital Games in Structured and Unstructured Learning Contexts
Wallner, Günter, Kriglstein, Simone, Hlavacs, Helmut, Malaka, Rainer, Lugmayr, Artur, Yang, Hyun-SeungVolume:
10.1007/97
Year:
2016
Language:
english
DOI:
10.1007/978-3-319-46100-7_1
File:
PDF, 3.80 MB
english, 2016