The Effects of Social Environments on Time Spent Gaming: Focusing on the Effects of Communities and Neighborhoods
Lim, Tee Teng, Jung, Sun Young, Kim, EunyiVolume:
21
Language:
english
Journal:
Cyberpsychology, Behavior, and Social Networking
DOI:
10.1089/cyber.2017.0439
Date:
April, 2018
File:
PDF, 125 KB
english, 2018