Efficacy of the Fun For Wellness Online Intervention to...

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Efficacy of the Fun For Wellness Online Intervention to Promote Well-Being Actions: A Secondary Data Analysis

Myers, Nicholas D., Dietz, Samantha, Prilleltensky, Isaac, Prilleltensky, Ora, McMahon, Adam, Rubenstein, Carolyn L., Lee, Seungmin
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Language:
english
Journal:
Games for Health Journal
DOI:
10.1089/g4h.2017.0132
Date:
April, 2018
File:
PDF, 326 KB
english, 2018
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