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Effects of the Gamification Supported Flipped Classroom Model on the Attitudes and Opinions Regarding Game-Coding Education
Özer, Hasan Huseyin, Kanbul, Sezer, Ozdamli, FezileVolume:
13
Language:
english
Journal:
International Journal of Emerging Technologies in Learning (iJET)
DOI:
10.3991/ijet.v13i01.7634
Date:
January, 2018
File:
PDF, 1004 KB
english, 2018