Effects of the Gamification Supported Flipped Classroom...

Effects of the Gamification Supported Flipped Classroom Model on the Attitudes and Opinions Regarding Game-Coding Education

Özer, Hasan Huseyin, Kanbul, Sezer, Ozdamli, Fezile
How much do you like this book?
What’s the quality of the file?
Download the book for quality assessment
What’s the quality of the downloaded files?
Volume:
13
Language:
english
Journal:
International Journal of Emerging Technologies in Learning (iJET)
DOI:
10.3991/ijet.v13i01.7634
Date:
January, 2018
File:
PDF, 1004 KB
english, 2018
Conversion to is in progress
Conversion to is failed