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Corrigendum to Assessing the Effects of Gamification in the Classroom: A Longitudinal Study on Intrinsic Motivation, Social Comparison, Satisfaction, Effort, and Academic Performance Computers & Education 80 (2015) Pages 152-161
Hanus, Michael D., Fox, JesseVolume:
127
Language:
english
Journal:
Computers & Education
DOI:
10.1016/j.compedu.2018.09.019
Date:
December, 2018
File:
PDF, 247 KB
english, 2018