sCool – Game-Based Learning in Computer Science Class: A...

sCool – Game-Based Learning in Computer Science Class: A Case Study in Secondary Education

Steinmaurer, Alexander, Pirker, Johanna, Gütl, Christian
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Volume:
9
Language:
english
Journal:
International Journal of Engineering Pedagogy (iJEP)
DOI:
10.3991/ijep.v9i2.9942
Date:
April, 2019
File:
PDF, 1.76 MB
english, 2019
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