Mobile game-based learning in secondary education: Students’ immersion, game activities, team performance and learning outcomes
Huizenga, Jantina, Admiraal, Wilfried, Dam, Geert ten, Voogt, JokeLanguage:
english
Journal:
Computers in Human Behavior
DOI:
10.1016/j.chb.2019.05.020
Date:
May, 2019
File:
PDF, 601 KB
english, 2019