A single-pass GPU ray casting framework for interactive...

A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets

Enrico Gobbetti, Fabio Marton, José Antonio Iglesias Guitián
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Volume:
24
Language:
english
Pages:
10
DOI:
10.1007/s00371-008-0261-9
Date:
July, 2008
File:
PDF, 732 KB
english, 2008
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