User-Centered Gamification for E-Learning Systems: A...

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User-Centered Gamification for E-Learning Systems: A Quantitative and Qualitative Analysis of its Application

Klock, Ana Carolina Tomé, Gasparini, Isabela, Pimenta, Marcelo Soares
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Journal:
Interacting with Computers
DOI:
10.1093/iwc/iwz028
Date:
November, 2019
File:
PDF, 138.27 MB
2019
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