Gaming Insight: Conversion of Popular Sedentary Games into...

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Gaming Insight: Conversion of Popular Sedentary Games into Motion-Based Form

Kabir, Mohsinul, Dhruba, Quazi Fahim Faisal, Mahmud, Hasan, Hasan, Md. Kamrul, Zaman, Ahsan Rejwan
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Language:
english
Journal:
International Journal of Human–Computer Interaction
DOI:
10.1080/10447318.2020.1726597
Date:
February, 2020
File:
PDF, 1.72 MB
english, 2020
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