Behavior tree design of intelligent behavior of non-player...

Behavior tree design of intelligent behavior of non-player character (NPC) based on Unity3D

Zhu, Xianwen, Guarda, Teresa, Lopes, Isabel, Rocha, Álvaro
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Volume:
37
Journal:
Journal of Intelligent & Fuzzy Systems
DOI:
10.3233/JIFS-179190
Date:
November, 2019
File:
PDF, 976 KB
2019
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