Gamifying fake news: Engaging youth in the participatory...

Gamifying fake news: Engaging youth in the participatory design of news literacy games

Literat, Ioana, Chang, Yoo Kyung, Hsu, Shu-Yi
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Volume:
26
Journal:
Convergence: The International Journal of Research into New Media Technologies
DOI:
10.1177/1354856520925732
Date:
June, 2020
File:
PDF, 227 KB
2020
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