Volume 5; Issue 1-2

The Computer Games Journal

Volume 5; Issue 1-2
1

The Importance of Computer Games Development in the Computing Curriculum in Schools

Year:
2016
Language:
english
File:
PDF, 561 KB
english, 2016
3

How Are Modern Video Games Marketed?

Year:
2016
Language:
english
File:
PDF, 802 KB
english, 2016
4

Integrating Real-Time Fluid Simulation with a Voxel Engine

Year:
2016
Language:
english
File:
PDF, 1.11 MB
english, 2016
5

Keeping it Real: Creating and Acquiring Assets for Serious Games

Year:
2016
Language:
english
File:
PDF, 3.59 MB
english, 2016
6

Inter-color NPR Lines: A Comparison of Rendering Techniques

Year:
2016
Language:
english
File:
PDF, 1.48 MB
english, 2016