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Volume 5; Issue 1-2
Main
The Computer Games Journal
Volume 5; Issue 1-2
The Computer Games Journal
Volume 5; Issue 1-2
1
The Importance of Computer Games Development in the Computing Curriculum in Schools
Renton, Dave
Journal:
The Computer Games Journal
Year:
2016
Language:
english
File:
PDF, 561 KB
Your tags:
english, 2016
2
A Qualitative Exploration of Factors Affecting Group Cohesion and Team Play in Multiplayer Online Battle Arenas (MOBAs)
Buchan, Alexandra
,
Taylor, Jacqui
Journal:
The Computer Games Journal
Year:
2016
Language:
english
File:
PDF, 712 KB
Your tags:
english, 2016
3
How Are Modern Video Games Marketed?
Mathews, Colin Charles
,
Wearn, Nia
Journal:
The Computer Games Journal
Year:
2016
Language:
english
File:
PDF, 802 KB
Your tags:
english, 2016
4
Integrating Real-Time Fluid Simulation with a Voxel Engine
Zadick, Johanne
,
Kenwright, Benjamin
,
Mitchell, Kenny
Journal:
The Computer Games Journal
Year:
2016
Language:
english
File:
PDF, 1.11 MB
Your tags:
english, 2016
5
Keeping it Real: Creating and Acquiring Assets for Serious Games
Bourke, Paul
,
Green, Jeremy
Journal:
The Computer Games Journal
Year:
2016
Language:
english
File:
PDF, 3.59 MB
Your tags:
english, 2016
6
Inter-color NPR Lines: A Comparison of Rendering Techniques
Donald G. Herring,Tim McGraw
Journal:
The Computer Games Journal
Year:
2016
Language:
english
File:
PDF, 1.48 MB
Your tags:
english, 2016
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