Volume 27; Issue 3-4

1

Points-based user interface for character posing

Year:
2016
Language:
english
File:
PDF, 471 KB
english, 2016
2

Enhanced rig-space simulation

Year:
2016
Language:
english
File:
PDF, 1.78 MB
english, 2016
3

ACCLMesh: curvature-based navigation mesh generation

Year:
2016
Language:
english
File:
PDF, 864 KB
english, 2016
5

Dance performance evaluation using hidden Markov models

Year:
2016
Language:
english
File:
PDF, 1.69 MB
english, 2016
9

Issue information

Year:
2016
Language:
english
File:
PDF, 41 KB
english, 2016
11

Efficient view selection by measuring proxy information

Year:
2016
Language:
english
File:
PDF, 424 KB
english, 2016
12

Let's be a virtual juggler

Year:
2016
Language:
english
File:
PDF, 1.48 MB
english, 2016
14

A path browser for exploratory motion assembly

Year:
2016
Language:
english
File:
PDF, 354 KB
english, 2016
19

Data-driven projection method in fluid simulation

Year:
2016
Language:
english
File:
PDF, 582 KB
english, 2016
22

Density-enhanced perceptual mosaic on GPU

Year:
2016
Language:
english
File:
PDF, 3.47 MB
english, 2016
23

Interactive control of big-object manipulation animation

Year:
2016
Language:
english
File:
PDF, 612 KB
english, 2016
27

Data-driven detailed hair animation for game characters

Year:
2016
Language:
english
File:
PDF, 1.08 MB
english, 2016
30

Editorial

Year:
2016
Language:
english
File:
PDF, 48 KB
english, 2016