Volume 30; Issue 3

Computers & Graphics

Volume 30; Issue 3
1

Introduction

Year:
2006
Language:
english
File:
PDF, 68 KB
english, 2006
3

Computer graphics meets chaos and hyperchaos. Some key problems

Year:
2006
Language:
english
File:
PDF, 1.55 MB
english, 2006
4

Dense texture-based visualization of unsteady and multi-variate vector fields

Year:
2006
Language:
english
File:
PDF, 871 KB
english, 2006
5

From spline to Class-A curves through multi-scale analysis filtering

Year:
2006
Language:
english
File:
PDF, 330 KB
english, 2006
7

Computational methods for understanding 3D shapes

Year:
2006
Language:
english
File:
PDF, 998 KB
english, 2006
8

Announcements

Year:
2006
Language:
english
File:
PDF, 352 KB
english, 2006
10

External arguments in the multiple-spiral medallions of the Mandelbrot set

Year:
2006
Language:
english
File:
PDF, 721 KB
english, 2006
11

A dynamic bounding volume hierarchy for generalized collision detection

Year:
2006
Language:
english
File:
PDF, 1.08 MB
english, 2006
13

Interactive physically-based simulation of catheter and guidewire

Year:
2006
Language:
english
File:
PDF, 321 KB
english, 2006
14

Kinetic sweep and prune for multi-body continuous motion

Year:
2006
Language:
english
File:
PDF, 538 KB
english, 2006
15

A realtime immersive application with realistic lighting: The Parthenon

Year:
2006
Language:
english
File:
PDF, 491 KB
english, 2006
16

A multigrid framework for real-time simulation of deformable bodies

Year:
2006
Language:
english
File:
PDF, 331 KB
english, 2006
17

Introduction

Year:
2006
Language:
english
File:
PDF, 83 KB
english, 2006
18

Interruptible collision detection for deformable objects

Year:
2006
Language:
english
File:
PDF, 268 KB
english, 2006
19

Approximate collision response using closest feature maps

Year:
2006
Language:
english
File:
PDF, 895 KB
english, 2006
20

Editorial Board/Publication information

Year:
2006
Language:
english
File:
PDF, 173 KB
english, 2006