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Volume 28; Issue 3
Main
Digital Creativity
Volume 28; Issue 3
Digital Creativity
Volume 28; Issue 3
1
Observed bodies and tool selves: kinaesthetic empathy and the videogame avatar
Chin, Gabriel Patrick Wei-Hao
Journal:
Digital Creativity
Year:
2017
Language:
english
File:
PDF, 1.45 MB
Your tags:
english, 2017
2
Chasing real-time interaction in new media: towards a new theoretical approach and definition
Sora, Carles
,
Jordà, Sergi
,
Codina, Lluís
Journal:
Digital Creativity
Year:
2017
Language:
english
File:
PDF, 1.27 MB
Your tags:
english, 2017
3
‘You can dance your prototype if you like’: independent filmmakers adapting the hackathon
Karlsen, Joakim
,
Løvlie, Anders Sundnes
Journal:
Digital Creativity
Year:
2017
Language:
english
File:
PDF, 2.32 MB
Your tags:
english, 2017
4
Design thinking and imitatio in an educational setting
Tosca, Susana
,
Ejsing-Duun, Stine
Journal:
Digital Creativity
Year:
2017
Language:
english
File:
PDF, 1.50 MB
Your tags:
english, 2017
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