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Volume 31
Main
Entertainment Computing
Volume 31
Entertainment Computing
Volume 31
1
Featuring comedy through ludonarrative elements of video games
Kallio, Oskari
,
Masoodian, Masood
Journal:
Entertainment Computing
Year:
2019
Language:
english
File:
PDF, 11.56 MB
Your tags:
english, 2019
2
Smart substitutional reality: Integrating the smart home into virtual reality
Eckstein, Benjamin
,
Krapp, Eva
,
Elsässer, Anne
,
Lugrin, Birgit
Journal:
Entertainment Computing
Year:
2019
Language:
english
File:
PDF, 5.78 MB
Your tags:
english, 2019
3
PaCMAn: A ‘principled’ framework, arising from a systematic review of the literature, to underpin design and deployment of video games for motor skill acquisition
McGann, Jamie
,
Issartel, Johann
,
Hederman, Lucy
,
Conlan, Owen
Journal:
Entertainment Computing
Year:
2019
Language:
english
File:
PDF, 6.23 MB
Your tags:
english, 2019
4
Modeling and adjusting in-game difficulty based on facial expression analysis
Blom, Paris Mavromoustakos
,
Bakkes, Sander
,
Spronck, Pieter
Journal:
Entertainment Computing
Year:
2019
Language:
english
File:
PDF, 1.59 MB
Your tags:
english, 2019
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