Volume 60; Issue 1

Computers & Education

Volume 60; Issue 1
5

Beyond the channel: A literature review on ambient displays for learning

Year:
2013
Language:
english
File:
PDF, 518 KB
english, 2013
7

Using Bayesian networks to improve knowledge assessment

Year:
2013
Language:
english
File:
PDF, 1.32 MB
english, 2013
11

Game-like language learning in 3-D virtual environments

Year:
2013
Language:
english
File:
PDF, 1.03 MB
english, 2013
17

The impact of blended e-learning on undergraduate academic essay writing in English (L2)

Year:
2013
Language:
english
File:
PDF, 267 KB
english, 2013
18

Social presence and online collaborative small group work: A socioconstructivist account

Year:
2013
Language:
english
File:
PDF, 469 KB
english, 2013
19

Construction of cognitive maps to improve e-book reading and navigation

Year:
2013
Language:
english
File:
PDF, 706 KB
english, 2013
23

Cardiovascular physiology predicts learning effects in a serious game activity

Year:
2013
Language:
english
File:
PDF, 982 KB
english, 2013
32

Exploring asynchronous and synchronous tool use in online courses

Year:
2013
Language:
english
File:
PDF, 161 KB
english, 2013
36

Computer-game-based tutoring of mathematics

Year:
2013
Language:
english
File:
PDF, 180 KB
english, 2013
40

Editorial Board/Publication information

Year:
2013
Language:
english
File:
PDF, 41 KB
english, 2013